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Zeta-6 remake (IT'S A TRAP!)

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Zeta-6 remake (IT'S A TRAP!)

Post by Guest on Thu Jan 12, 2012 11:29 am

History: Zeta is the code name of an imitation Murakumo Unit, fabricated after vague data about the Murakumo Units Jellal (the one who created her) had been able to retrieve. She was smelted, along with her sword. As Jellal needed both a daughter and a destructive weapon to rival the Murakumo Units, he gave the personality of a little girl to the Unit, and the chaotic destroyer personality was programmed within the sword so it would be put to use when she faced overwhelming odds. After her awakening, Jellal named her Zeta (all Murakumo Units having a Greek Letter for a name and Zeta being the one who was best to blend in) and sealed their pact, and also a sort of link. Not quite a life-link, but more a telepathic link, that also allowed them to teleport to each other. Indebted to Jellal for having created her, she acted as his daughter and followed him in his quest of conquering the world. Aside from dreaming of conquering the world, Zeta has also a goal to find her "sisters", the Murakumo Units, to analyse them and (because of a programming error?) "have fun" with them.
Tagging along with Jellal, she planned on helping him to create perfect copies of Murakumo Units (and make herself one), by analyzing them to create blueprint data, and ruling the world under the threat of those. That all went to hell when Nu killed Jellal. Looking for a new purpose aside from conquering the world, Zeta still searches for all Murakumo Units in existence to make herself one.

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Re: Zeta-6 remake (IT'S A TRAP!)

Post by Guest on Thu Jan 12, 2012 11:48 am

She's much better now.

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Re: Zeta-6 remake (IT'S A TRAP!)

Post by Webmaster on Thu Jan 12, 2012 4:59 pm

Zeta was fine before, fixing her is unnecessary, but whatever.
I approve, naturally.

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Re: Zeta-6 remake (IT'S A TRAP!)

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